DIETER WAGNER
dieter.h.wagner@gmail.com

Character Reel: https://vimeo.com/904190651
UNREAL short 2024: https://vimeo.com/922208615
Stop Motion Reel: https://vimeo.com/904813345
Tech Exploration Reel: https://vimeo.com/904191611

LinkedIn: Dieter H Wagner

SUMMARY
I love bringing things to life and entertaining an audience, but I’m not scared to help other departments problem solve issues outside of my main skillset.  I always see the challenges through and make friends along the way.  Over the 17+ years of my career as an animator, I’ve adapted to any software for animation, picked up rigging skills in a few as well, and even R&D’d with engineering teams in a few different AR platforms.  Let’s create some great content, solve some issues, R&D new workflows, and have fun along the way!

EXPERIENCE

Blender Animator
Groove Jones
April 2204 – Present
Animating on high profile IP for WB

Lead Animator
Action Face
Aug 2021 – Jan 2023 (2 years 4 months)
Developed the animation pipeline from the ground up in Blender.
Rigged over 100 custom avatar outfits, ready for AR animations.
Was responsible for testing AR software options and helped make the final call for the app.
Collaborated with the CPO to develop Blender tools to simplify animation/rigging testing.
Assisted engineering to develop a pipeline for getting our avatars into games, ie: GTA5 & Roblox.
Worked with marketing agencies to deliver animated and still image content for NBA.
Animated sequences and guided other animators through polish/finish of sequences.

Stopmotion Animator
Stoopid Buddy Stoodios
Apr 2021 – May 2021 (2 months)
Animator on Crossing Swords season 2 for HULU

Character Animator
Artie
Apr 2021 – May 2021 (2 months)
Animated Marvel characters for an interactive app

Animator
Pure Imagination Studios
Mar 2021 – Mar 2021 (1 month)
Animating LEGO characters for Legoland NYC

3D Animator
Action Face
Oct 2020 – Oct 2020 (1 month)
R&D work for testing an animation pipeline

3D Animator
Betsoft Gaming
Feb 2020 – July 2021
Rigged and Animated character cycles for casino games

Animator
Artie
Sep 2019 – Oct 2019 (2 months)
AR interactive project. Used Faceware to analyze video and animate characters faces in Maya.
Cleaned up Mocap data for character bodies and hand keyframe animated where needed.

3D Animator
Snap Inc.
Aug 2017 – Sep 2019 (2 years 2 months)-responsible for conceptualizing and animating various AR experiences with focus on 3Dbitmoji
characters-supplied some character animations for Bitmoji Games

Contract 3D Animator for Snapchat
Contract Animator(TalentWave)
Apr 2017 – Jul 2017 (4 months)
contract character animator on the 3Dbitmoji team (converted to staff)

Lead Animator
Sketchpaper TV
Mar 2016 – May 2016 (3 months)
I was lead animator on an animated presentation/pilot from the Wayans for a major network.
Because it was a very small team, I was involved in setting the animation style and helped to
develop an original pipeline that was needed based on the unique process of the show.

Character Animator
Voronezh Animation Studio
May 2014 – Dec 2015 (1 year 8 months)
Animating on the Netflix children’s show YOKO.

EDUCATION
animationAteam
6 Month Online Stop Motion Course, Stop Motion Character Animatoin
2013 – 2013
6 month mentorship by animator Chuck Duke

AnimationMentor.com
Animation, Advanced Studies in Character Animation
2005 – 2006

North Carolina State University
Textile Management, Textiles
1990 – 1996

SKILLS
Augmented Reality (AR) • Rigging • Animation Production • 3D Animation • Animation Direction •
Character Rigging • Research and Development (R&D) • Character Animation • Maya •
3D animation